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High Order Skyborne
Rogue

You won’t see them coming. That’s the idea.

Needs the Skyborne pack

Old elven manners, and a knife you never saw.

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Why you might enjoy a High Order Skyborne Rogue

You like picking your moment, and getting in and out before anyone reacts.

What playing one is like

Pick your fight from stealth, build combo points, finish fast.

Your group roles

Damage

Three ways to play

  • Assassination: Poison, dagger and finishing-move decisions.
  • Combat: Sustained weapon fighting with different weapon options.
  • Subtlety: Stealth, openings and combat tricks.
Movement
Fight up close; use stealth to choose your opening.
Preparation
Prepare Poisons, build combo points and time your finishers.
Group responsibilities
Melee damage, control and careful target choices.

What may not click

Stealth helps you choose a fight; it does not make every unwanted fight disappear.

Launch changes: Shank generates Energy; Venom is passive and Death Mark replaces Thousand Cuts.

November 6 fixes

Live fixes (November 6, 2026): Shank’s tooltips now show its ranks and Boot Knife combo points correctly. Official hotfixes

Try before committing

Choose a stealth opening, build combo points and finish. Notice whether you enjoy preparing the next fight.

An exercise to try as tools unlock, rather than a full build or a test you must pass.

Class information reviewed November 6, 2026. Details can change. Blizzard class background · Launch-preparation notes

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The High Order Skyborne character fantasy

Their ancestors were Highborne, the old elven empire’s scholars. The High Order kept that magic, and still prefer to rely on no one but themselves.

Before you commit

Rogues are fragile when a fight goes wrong. The fun is in picking your moment, so if you’d rather charge in, look at Warrior.

A fan-made playstyle guide for entertainment. Preferences and enjoyment are personal; this is not a promise of performance or satisfaction.

Compare Rogue with the other classes

Other races that can play Rogue

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